Tiny, independent developers have actually become a staple of the brand-new digital-centric console video gaming scene, bring into question the ‘go huge or go home’ mentality of the market. After seven years spent on table tops and shop racks as the ‘newest point’, the last generation of pc gaming consoles was delegated expand a little too long in the tooth. While many of its peers including Ubisoft and Electronic Arts are already well-positioned in the cloud gaming space, Take-Two presently has no presence in the cloud video gaming market. Microsoft took the opportunity to show off some statistics around its advanced Video game Pass service which is frequently considered as the ‘Netflix for gaming’.